Maximum Acyclic Subgraph - Multiple Sequence Alignment
MaximumAcyclicSubgraph
Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CAgentThis Agent class selects edges according to a policy
 CArrowShapeThis Class stores the methods to draw a Arrow with a start and end coordinate
 CFuncArrowShapeThis Class stores the methods to draw an arrow for the game with some functionalities
 CButtonThis class generate a button for the GUI
 CcolorlistThis Class stores a List of well-distinguishable Colors. (Color Values)
 CcolormapThis Class stores an unordered_map from strings to colors and a method to map strings (expecially kmers) to a unique color
 CDataset
 CMyDataset
 CDrawNodeThe class "DrawNode" has the properties "sf::Vector2f" and "sf :: Color col"
 CEdge
 CEpisode
 CGamemaster
 CGeneratorThis class generate random seeds
 CGraph
 CGraphRendererThis Class stores Methods which manipulates a window in terms of a MAS Game-Structure
 CModule
 CLinearNetThis class defines a new Module
 CNet
 CNet
 CNode
 CPolicy
 CRandomPolicyThis RandomPolicy promotes random selection of edges
 CSlider
 CstateThis state class encapsulates the current game state. It can output possible actions and select them
 CTrainingSet